Curriculum Vitae
Work Experience
Game Developer
Wondershop
May 2021 - May 2024
I worked closely with designers and artists creating gameplay, systems and UI with Unity and backend with Firebase. I developed an extensive player profile with Unity UI Toolkit. I also designed and developed prototype games.
Game Programmer
Iceflake Studios
October 2020 - May 2021
I developed games and tools with Unity and C#.
Published game I worked on: Surviving the Aftermath
Game Programmer
Random Potion
June 2019 - October 2020
I developed a published game and demos with a team. I used Unity and C#.
Published game I worked on: The Dark Eye : Book of Heroes
Software ENGINEER
Wiztivi Gaming
February 2019 - May 2019
I ported existing games to customer’s game portal. In addition, I further developed the tools that were used for porting.
Software Specialist
Leanware Oy
August 2016 - February 2019
I developed modern integrated warehouse management systems with WPF, C#, .NET, and SQL. My team's projects included some of the biggest companies in Finland. I've done everything from planning, implementation, testing, documentation to deployment in close contact with clients.
Solution Developer
Avanade
September 2014 - August 2016
During my first year at Avanade I worked as a system specialist analyzing bugs and automated tests. I was also part of a team of three people that developed a prototype WPF tool to help in testing.
In the second project I was a developer in an agile team. I used OData, Web API and AngularJS.
Junior Software Developer
Aditro
May 2014 - August 2014
I was in a Scrum team that developed a .NET web service in C# using the Windows Communication Foundation (WCF). I created unit tests, wrote documentation and test cases, and did implementation. I got to know about the SEPA ISO 20022 standard and related XML formats.
Software Developer Trainee
Sandvik Mining and Construction Oy
May 2013 - August 2013
I made software with Qt in C++. I also got to know XML and basics of Python.
Education
Master of Science in Technology, Tampere University of Technology, 2008-2015
Study program: Information Technology; major: Software Engineering, minor: Entrepreneurship and innovation
Master's thesis: Features in a Design Tool for Adventure Games and Exporting the Design for a Game Engine (http://URN.fi/URN:NBN:fi:tty-201508271532)
Bachelor of Science, Tampere University of Technology, 2008-2012
Study program: Information Technology; major: Software Engineering, minor: Digital Electronics and Computer Systems
Bachelor's thesis: Unreal Development Kit Game Engine in Architectural Design
Helsinki Upper Secondary School of Visual Arts, 2005-2008
Line of study: Multimedia
IT Skills
Languages and frameworks
Recently used: Unity, C#, Unity UI Toolkit, Firebase, JavaScript
Well-known from before: C++, Qt, SQL, WPF, XML, XNA
Familiar from before: Steam integrations, Python, Lua, AngularJS, Web API
Tools
Rider, Visual Studio, Git, Mercurial, Scrum, Confluence, Jira, Trello, Asana, UML, Mixpanel (game analytics), bug reporting tools
Languages
Finnish: Mother tongue
English: Fluent
Swedish: Moderate
French: Moderate
Trustee
Tutor for new students, The Guild of Information Technology of Tampere, 2009-2010
Buddy for an international student, Tampere University of Technology, 2012 and 2013
Friend for an immigrant mother, The Mannerheim League for Child Welfare, 2022-2024