“I want to design an adventure game!”

 
 

Adventure Game Design Tool

Prototype

Adventure Game Design Tool is a Windows desktop application to help you design adventure games. I made the prototype of the tool as a part of my Master’s Thesis. If you know Finnish, you can read more about the Adventure Game Design Tool from my thesis. Abstract is also in English.

 
 

Chapters

You can plan the overall storyline of the adventure game in the chapters view. The game can have branching storyline.

 
Thumbnails of all the images in the selected folder
 

Puzzles

In the puzzles view you can plan the puzzles in a chapter. You can plan which steps needs to be done before others and which items are obtained and lost in which puzzles. You can write a detailed description of the problem and solution in the puzzle.

 
Dialog to manage categories
 

Map

You can plan the map of a chapter. The connections define from where you can move to another room.

 
Filtering
 

Items

In the Items view you see the items in the whole game. You can add new ones from the view, or when writing puzzles in Puzzles view. You can add a description and an image for item and also add words which describe the properties of the item.

items.png
 
 

 
yellow_circle.png

Technical Information

Adventure Game Design Tool prototype was done using Qt.

The tool generates an xml file which could be used to import data to an adventure game engine.